DRAFTING A TOURISM ACCESSIBILITY PLAN AND TOURISM ACCESSIBILITY DIAGNOSIS

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DRAFTING A TOURISM ACCESSIBILITY PLAN AND TOURISM ACCESSIBILITY DIAGNOSIS

Drafting of Tourism Accessibility Plan for the adaptation of tourist destinations for all people, especially those who have physical, visual, hearing or intellectual disabilities. Phases: Prior analysis and desk research. Determination of scopes and analysis sample. Social participation. Diagnosis of face-to-face accessibility. Establishing key programme areas. Definition of proposals and actions in the areas of: […]

Publicador: No assignat

Publicat el: 14/07/2026

Actualització: 24/07/2026

GREEN SMART: YOUR DESTINATION'S CARBON FOOTPRINT

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GREEN SMART: YOUR DESTINATION'S CARBON FOOTPRINT

Precise and traceable calculation of a destination’s carbon footprint and preparation of the first carbon footprint database by companies, public or private, so that destinations can know their impact, as well as compare themselves with similar companies, and devise mitigation plans. Precise, automatic and traceable calculation of the carbon footprint of infrastructures, buildings, vehicle fleet […]

Publicador: No assignat

Publicat el: 14/07/2026

Actualització: 24/07/2026

REDACCIÓN PLAN DE ACCESIBILIDAD TURÍSTICA Y DIAGNOSTICO DE ACCESIBILIDAD TURÍSTICA

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REDACCIÓN PLAN DE ACCESIBILIDAD TURÍSTICA Y DIAGNOSTICO DE ACCESIBILIDAD TURÍSTICA

Redacción de Plan de Accesibilidad Turística para la adecuación de destinos turísticos para todas las personas, especialmente para aquellas que tienen discapacidad física, visual, auditiva o intelectual. Fases: Análisis previo y desk research. Determinación de ámbitos y muestra de análisis. Participación social. Diagnóstico de accesibilidad presencial. Definición de ejes programáticos. Definición de propuestas y acciones […]

Publicador: No assignat

Publicat el: 14/07/2026

Actualització: 24/07/2026

ROUTING TALES: GAMIFIED TOURIST EXPERIENCES

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ROUTING TALES: GAMIFIED TOURIST EXPERIENCES

Gamification is one of the latest educational trends that tries to create new learning experiences based on games and entertainment, uses techniques based on the mechanics of video games and applies them to learning, ensuring that users have fun while learning, thus achieving more motivation and desire to learn. With the ROUTING TALES project, Echeide […]

Publicador: No assignat

Publicat el: 14/07/2026

Actualització: 24/07/2026

DESIGN AND MANUFACTURE OF UAVS (DRONES)

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DESIGN AND MANUFACTURE OF UAVS (DRONES)

Design, manufacture and maintenance of drones for public government. Drones for beach surveillance and transport of life jackets, public safety, traffic monitoring. Similar solutions to vehicle hire (Drone as a Service), which includes: Aircraft. Maintenance. Battery replacement. Update of aircraft. Repair.

Publicador: No assignat

Publicat el: 14/07/2026

Actualització: 24/07/2026

URBAN INCIDENTS

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URBAN INCIDENTS

CRM platform through which councils can manage incidents detected on public roads by residents, who will report them to the council through: Municipal and/or tourist mobile app. Municipal/tourist web portal. Official council WhatsApp number. Facebook (official council profile). Twitter (official council profile). Instagram (official council profile). TikTok (official council profile). The person reporting the incident […]

Publicador: No assignat

Publicat el: 14/07/2026

Actualització: 24/07/2026

SMART BRAIN

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SMART BRAIN

Cellnex Telecom service that guarantees access to urban infrastructures by standardising the data collected from different sources. It consists of a modular design infrastructure with open standards and a series of cloud applications that guarantee and enable data exchange, which can be used simultaneously by different users with different profiles (citizens, government, social stakeholders, distributors, […]

Publicador: No assignat

Publicat el: 14/07/2026

Actualització: 24/07/2026

ROUTING TALES: EXPERIENCIAS TURÍSTICAS GAMIFICADAS

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ROUTING TALES: EXPERIENCIAS TURÍSTICAS GAMIFICADAS

Routing Tales es una plataforma y servicio de diseño de experiencias turísticas digitales que utiliza la gamificación (dinámicas de juego) para transformar la manera en que los visitantes y locales descubren un lugar. Es un proyecto desarrollado por la empresa canaria Echeide Soluciones (con sede en Tenerife), especializada en comunicación y nuevas tecnologías. ¿Cómo funciona? […]

Publicador: No assignat

Publicat el: 14/07/2026

Actualització: 24/07/2026

PARK4DIS PEOPLE

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PARK4DIS PEOPLE

Park4Dis es la plataforma gratuita que facilita la movilidad de las personas con movilidad reducida (PMR) y mejora la gestión municipal de las plazas reservadas. Nace para resolver una problemática que afecta a más de 15 millones de personas con tarjeta europea de estacionamiento en toda Europa, ofreciendo una solución colaborativa, interurbana y transversal. Actualmente, Park4Dis […]

Publicador: No assignat

Publicat el: 14/07/2026

Actualització: 24/07/2026

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